There are spiders that can wrap up the goons in a neat bundle so they can be bountied easily. There are little chipmunk style critters that swear at and abuse baddies, luring them into traps in the process. What’s live ammo? Well, it is exactly what the name says, live critters that need to be hunted by The Stranger and then can be loaded and used in interesting ways. Within the FPS mode players have access to the crossbow, which is technically the game’s only weapon, but what a weapon it is. When precision, stealth and shooting is required switching back to the FPS mode is the way forward. When the game requires platforming, speed or agility, the player can switch into 3rd person mode, allowing for all three along with some devastating melee attacks. To achieve this goal he has a range of acrobatic abilities and his trusty crossbow and this is where things get interesting. He is saving money for a life-saving operation and to do so, he must capture the bandits and outlaws plaguing the area. Part bi-pedal monkey, part Clint Eastwood, the stranger is a bounty hunter in what amounts to Oddworld’s old west. This was, for the purposes of the label on the back of the box, an Action title, but to call it that would be underselling severely.įor those that haven’t played the game, you take control of The Stranger. What they came up with was a stroke of genius, a combination of FPS and 3rd person gameplay that seamlessly melded together. Perhaps realising that to capture the charm of the original titles in a 3D world, the developers Oddworld Inhabitants, threw out the book and decided a different approach was required. The third game was a bit of a misstep, trying to move that formula into 3D. The first two titles were traditional 2D puzzle platformers in the style of Prince of Persia or Flashback, Both wonderful games with, what was to become, the franchise’s signature style. Oddworld: Strangers Wrath is the fourth game in the Oddworld franchise. But most of all this game taught me one thing above everything else, how wonderful it was to be…Odd. How being creative with gameplay mechanics and thinking outside the box is an exciting place for a game to be. How humour, storytelling and world-building are important cornerstones to game design. There is the 5th title from that list, a title that showed me how creative and inventive an adventure could be. Titles that changed the way I looked at video games forever. The games that fit into this category for me are titles like Deus Ex, Half-Life 2, Knights of the Old Republic and Xcom. There have been precious few of these titles over the years and they are different for everyone. Games that whenever someone asks you what sort of things you like, they are the first titles to pop into your head. Games that will always be etched into your own personal gaming identity. But then there are games that are with you forever. Some games leave a lasting impression, letting you stew, think and examine them for a year or two after they entered your life. Some games come into your life briefly, flitting away, forgotten as quickly as they arrived. That being said, this is probably the least effective way to use the weapon as the rocks likely don’t fly straight and have limited range so if you are going to master this weapon, live ammo is the way to go.Oddworld: Strangers Wrath HD – Still Odd After All These Years Switch Contrary to popular belief, you don’t need live ammo to fire the weapon as Stranger was seen shooting a rock at an outlaw in the opening cutscene. Live Ammo is also very easy to comeby in Oddworld so you shouldn’t have trouble keeping your ammo up. This makes the Steef Crossbow a relatively versatile weapon that is effective as both a lethal and non-lethal weapon. Most of the critters allow the crossbow to function like guns while others allow the user to lead targets into traps, stun them and wrap them up with web. As for the ammo, the Steef Crossbow does not fire standard bolts but rather tiny critters referred to by the people of Oddworld as Live Ammo. The weapon also features two rails, allowing the user to fire two types of ammo at once. As for the weapon’s function, it fires like a regular crossbow though unlike real world crossbows that need to be pulled back after each shot, the mechanics on the Steef Crossbow does that automatically, allowing for a greater rate of fire. Throughout Stranger’s Wrath, Stranger performed all kinds of incredible physical feats, all without the bow slowing him down. Not only that, but it does not seem to hinder the wearer in any way. The weapon is wrist mounted and can collapse in on itself when not in use. Most steel based crossbows tend to be on the heavy side but the Steef Crossbow appears to be anything but.
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